Hi everyone, today, I wanna share you,a recent project, I made, into Maya, about hard surface stuff.
This is the Hekcler & Koch 416 , with variours accessories.
Time spent in modeling : 2 weeks about.
texturing in Substance Painter
Some renders made in Iray (substance)
Other in Arnold (maya)
I took some reference from Pinterest, and Artstation also, about the HK 416 and various attachments (laser, Hybrid sight, kick . exc.)
ARNOLD